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AI Insights · Timothy · April 2022

Top Dance Games in Italy Q1 2022: Performance Insights

Discover the performance trends of the top 5 dance games in Italy during Q1 2022, including metrics on downloads, revenue, and active users.

Top Dance Games in Italy Q1 2022: Performance Insights

In Q1 2022, the dance games category in Italy showcased varied performance trends across the top 5 apps. This data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active users for these popular applications.

Just Dance Now from Ubisoft exhibited fluctuating weekly revenue, peaking at approximately $1.9K at the end of December and gradually declining to around $667 by the end of March. Downloads for the app started strong with 4.1K in the final week of December but tapered off to 1.6K by the end of March. Weekly active users saw a decrease from 7.5K to 3.7K over the quarter.

Coco Play's Ice Skating Ballerina had modest weekly revenue, starting at $73 and dropping to $10 by the end of March. The app's downloads diminished from 3.2K at the beginning of the quarter to 1.1K by the end. Active users also experienced a decline from 4.5K to 1.8K over the same period.

Dance Clash: Ballet vs Hip Hop, another title from Coco Play, saw a varied revenue trend, with a notable peak of $64 in the third week of March. Downloads remained relatively stable, with a slight increase from 3.1K in December to 2K by the end of March. The app maintained a consistent active user base, starting at 5.2K and ending at 3.5K.

Acrobat Star Show, also from Coco Play, had minimal revenue throughout the quarter, with occasional peaks such as $35 in early March. Downloads were steady, ranging from 1.2K in late December to around 612 in the last week of March. Active users saw a significant drop from 1.5K to 850 over the quarter.

Lastly, Hip Hop Battle - Girls vs Boys from Coco Play had low revenue, peaking at $29 in late December and declining to $4 by the end of March. The app's downloads decreased from 647 to 396 over the same period. Active users remained relatively stable, starting at 1.1K and ending at 761.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022